Project Jellham (Alpha Footage)
Alpha footage from a Metroidvania game my team is working on. I'm responsible for directing the team, designing the game's mechanics, gameplay programming, creating the levels, and miscellaneous VFX/animations. This is a work in progress, so not all assets in the video are final. Made in Unity.
Super Perspective
The trailer for my team's first Steam release. I was responsible for directing the team, designing the game's mechanics, creating the levels, and writing all the music/SFX. Made in Unity and released in 2017.
Captain Dinohater (Game Jam)
My team's game from Ludum Dare 49, made in 3 days. It scored #20 overall out of over 2000 games. I was responsible for designing and programming the enemy AI, directing our artists, and miscellaneous VFX. We're currently working on turning this concept into a full release. Made in Unity.